Lead Designer

3 months, 1 week ago
Contract
Lead
Design and User Experience
Devoted Studios

Devoted Studios

Devoted Studios is a US-based production management company that optimizes external game development into a pain-free process, offering full-cycle game development and art services with a diverse team of over 1400 talents.

Internet Software & Services
51-250
Founded 2018

Description

  • Lead the game design function across one or more projects and ensure consistent design execution.
  • Own and maintain design documentation, including pillars, feature specs, tuning goals, content guidelines, and playtesting frameworks.
  • Partner with client stakeholders, internal discipline leads, and production to align on scope, priorities, milestones, and quality.
  • Guide and mentor designers across gameplay, systems, UX, and content design with day-to-day direction and feedback.
  • Support live content, feature updates, and seasonal or rotating gameplay initiatives.
  • Collaborate with engineering, art, QA, and production to implement, iterate, and polish gameplay systems and player-facing content.
  • Drive design reviews, playtests, and feedback loops to improve clarity, usability, balance, and player experience.
  • Triage gameplay issues, regressions, exploits, and live player-impacting problems with QA and cross-functional teams.
  • Use player feedback, qualitative insights, and data to identify opportunities to improve engagement, clarity, and sentiment.
  • Identify design risks early and propose practical solutions that protect quality, schedule, and maintainability.

Requirements

  • 6+ years of game design experience, including at least 2 years in a lead or senior design role.
  • At least one shipped title as a design lead or senior designer on a commercially released game.
  • Strong understanding of gameplay systems, player motivation, progression, balance, pacing, and feedback loops.
  • Experience supporting live or evolving games, including post-launch content, live tuning, or feature iteration.
  • Strong documentation and communication skills with the ability to write clear specs and lead cross-discipline discussions.
  • Proven ability to lead and mentor designers in a fast-moving production environment.
  • Experience collaborating directly with external partners or clients and managing feedback, expectations, and shifting priorities.
  • Proficiency in Unreal Engine 5, including hands-on design implementation and iteration.
  • Strong working knowledge of Blueprints for gameplay scripting, prototyping, and feature support.
  • Ability to work with light scripting in C++, especially in collaboration with engineering teams.
  • Strong player empathy and a focus on improving real player outcomes through design.
  • Experience working on live service games (preferred).
  • Familiarity with content rotation, event design, or seasonal delivery models (preferred).
  • Experience with systems, UX, or content design in addition to core gameplay (preferred).
  • Comfort working in co-development environments with embedded teams (preferred).

Benefits

  • Remote, full-time contracted position.
  • Flexible working hours and the ability to structure your own workday.
  • Opportunity for knowledge sharing, learning, and professional self-development.
  • Interesting and challenging projects across international game production work.
  • Attractive remuneration package.
  • Opportunity to develop professionally within a highly professional and dynamic team.
  • Equal opportunity employment and fair consideration for all qualified applicants.

Interested in this position?

Apply directly on the company website

Apply Now

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