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Mob Entertainment is hiring a remote Contract Gameplay Systems Engineer to help bring gameplay AI systems for an upcoming Unreal Engine project from MVP to production-ready quality.
Remote contractor role for a Game Tools & Modding Engineer at one of the client’s companies, focused on building engine-level graphics systems, rendering pipelines, and development tools for high-performance real-time applications.
Creative Chaos is hiring a Unity Developer to build a 3D social simulation game for iOS and Android, translating design concepts into a functional and engaging mobile experience.
Mythwright is hiring a Senior Designer for a 12-month contract to help build a simulation game in Unreal Engine, owning major gameplay features and systems from early prototyping through polished implementation.
Forgotten Empires, part of Keywords Studios, is building a future talent pipeline for a remote Technical Designer to help develop Windows PC games in Unreal Engine 5 from within a creative, collaborative studio environment.
Forgotten Empires is seeking a remote Technical Designer to help build top-tier Windows PC games in Unreal Engine 5 as part of its future talent pipeline.
Sony Interactive Entertainment is hiring a contract Staff Gameplay Designer for teamLFG to help shape a new multiplayer action game by developing avatar, social, and sandbox systems that support player expression and community-building.
Devoted Studios is seeking a remote Gameplay Designer to shape combat systems, player abilities, and in-engine gameplay implementation across co-development projects for major game industry partners.
Devoted Studios is hiring a remote Systems Designer to help shape progression, economy, monetization, and live-service systems for co-development projects across evolving games.
Soulbound is hiring entry-level Video Game Content Designers to create quests, encounters, and narrative content for a rebuilt top-down pixel art MMO launching on Steam.
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