Wowhead Rendering Engineer

1 hour, 39 minutes ago
Contract
Senior
Software Development
ZAM

ZAM

ZAM is a leading Gaming Agency that builds engaged communities and provides accurate gaming information to enhance player experience.

Media
51-250
Founded 1999

Description

  • Manage development of the Wowhead Studio application for datamining creatures, characters, and other in-game objects.
  • Extract game data and assets to build and support Wowhead products and services.
  • Maintain Wowhead’s WebGL model tools and TypeScript-based standard viewer.
  • Develop and maintain the C++ WebAssembly viewer used for World of Warcraft Player Housing pages.
  • Use and maintain the JavaScript-based Three.js model viewer.
  • Document game data contents, formats, change history, datamining tools, and processes.
  • Communicate task progress, blockers, and role-related issues clearly and regularly.
  • Collaborate remotely with the Wowhead team and stakeholders across time zones.

Requirements

  • Hands-on data mining experience with World of Warcraft and/or Diablo IV.
  • Strong programming experience with languages such as C++, Python, C#, TypeScript, and JavaScript.
  • Experience selecting appropriate programming tools for different technical tasks.
  • Understanding of debugging, reverse-engineering, and custom-built tools.
  • Ability to read and understand x86/x64 assembly language, including through tools such as IDA.
  • Strong written and verbal English communication skills.
  • Ability to work collaboratively and coordinate remotely across time zones.
  • Professionalism, reliability, analytical thinking, and problem-solving skills.
  • Experience with Blizzard games is preferred.

Benefits

  • Full-time remote work arrangement.
  • Independent contractor role with collaboration across the Wowhead team.

Interested in this position?

Apply directly on the company website

Apply Now

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